Tribe made by Sighbridge. Don’t you dare plagiarize. Huge WIP.
Description[]
SparkleWings have shiny, sparkly but hard scales. They can be any color except for black. They have small little crystal spikes lined on the dragon’s body. Their eyes are described to be crystalline. Their wings are crystalline too.
Abilities[]
Physical[]
They have a physical upper hand as, like the SeaWings, don’t have any breathing weapons.
Light-up body[]
Unlike the SeaWings, they can light up their whole body at once if they wanted to.
Animi and Hybrids[]
wip
(put culture down here)
Religion[]
Goddesses[]
Goddess of Light: Luma[]
Luma is known as the most original goddess in the SparkleWings. She brings light and hope to others. She also represents re-creation. Her representing animal is a Phoenix.
Goddess of Nature: Forsythia[]
Forsythia is also known as the Goddess of Forests. She provides plentiful food and a safe hideout/home for the tribe. Her representing animal is a deer.
Goddess of Seas: Celia[]
Goddess of Skies: Skyla[]
Goddess of Fate and Destinies: Gray Orchid[]
Compared to the goddesses above, she appears to be a more ghostly goddess. She decides the fates and destinies of dragons, though some myths refer to the goddess of death. Her representing flower is white Monotropa uniflora (ps: the flower looks pretty creepy too).
Economics[]
Trading and Labor Economics[]
Weaving[]
SparkleWings are good at weaving, especially after Goddess Luma’s gift: the Orb of Silk. The silk products are often traded with other tribes to help out with relations.
Agriculture[]
SparkleWings plant their crops along with the forest, as they believe following the way of Goddess of Nature’s way is the best way.
Aquaculture[]
SparkleWings live by the sea that’s shared with the Kingdom of Sea. They usually plant seaweed to provide vegetables for their diets and open clam farms to provide some stable meat. The other “unstable meats” come from crab and krill farms.
Crafting[]
SparkleWings can create excellent crafts by using their sharp claws and delicate tools. They use all sorts of raw materials: crystals, woods, clay, sand, leaves, feathers etc. Some of the crafts are used for tribe to tribe trading.
Banking[]
SparkleWings banks follow the rule of slotting the money into each dragon’s pocket, and they profit by the government.
Distributing Money[]
Jobs[]
(Ps: idk how much 1 scale is worth)
Simple, repeative, boring jobs: about 300 scales and up
Not so hard but again not so simple jobs: about 800 scales and up
Hard, needs a lot of innovation: about 2000 scales and up
Literally affects the whole tribe: about 8000 scales and up
Help[]
For the poor: 250 scales per month
Education[]
WIP
Tribe Relations[]
IceWings: Enemies. SparkleWings mark them as “too strict” and “has no freedom of what they actually want to do”. Bonus points as their animi are very creepy. Extra bonus points about fighting for centuries for “who was actually the first one to create the globes/orbs stuff”(ha, all caused by their animi forgot to ask for a patent).
MudWings: Allies. Because of SkyWings. Also good tribe family. Thumbs up.
SkyWings: Allies. 1. They are pretty near each other; 2. Their Queens are cool; 3. They have good weapons and all that stuff; 4. It’s easy to negotiate with them. They usually trade with each other. SparkleWings and SeaWings can go in and out of each others territories freely.
RainWings: Neutral. Used to be allies, but after they went lazy, just no. They still seldom trade though, as resources from the rainforests are very precious.
NightWings: Enemies. They are too sneaky and ominous to be an ally.
SandWings: Neutral. Rarely trades.
SeaWings: Allies. 1. They share territory; 2. They are very friendly. SparkleWings and SeaWings can go in and out of each others territories freely too.
Fanon[]
Feel free to request! (0/3 for now)