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This tribe is for the 2021 Tribe contest that will replace the MistWings. (See User Blog:FearStrikerKrysantheShimmer/Tribe Contest 2021 Rules and Details )

Rules[]

Permission Requirements[]

Allowed:[]

You can make these freely.

  1. MarbleWings with non-royalty-related jobs
  2. MarbleWing royalty from AU (alternate universe)
  3. MarbleWing fanfictions

Permission Required:[]

You have to get permission of Icestar's message wall to make these.

  1. Council members
  2. MarbleWing hybrids/tribrids (from Official tribes)
  3. MarbleWing Royalties (canon)
  4. MarbleWing with unusual colors
  5. MarbleWing generals
  6. Animus MarbleWings
  7. Pastreaders

Not allowed:[]

You can't make these MarbleWings.

  1. MarbleWing without marbles unless they lost them. This rule is for all the MarbleWings.*
  2. MarbleWing without rings unless they are not full-grown. This rule is for all the MarbleWings.*
  3. MarbleWing hybrids/tribrids (from Unofficial tribes)
  4. MarbleWing without dark color (unless it's hybrid)
  5. More than three council members per person
  6. More than two Pastreaders per person

* However, if the amount of MarbleWing blood is below 20%, you could ignore these.


Overview[]

MarbleWings are a tribe based on stone, planets, and some of Icestar's favorite animals. Their scale colors are normally black or other dark colors mixed. Also, they were born with a ring with marble. They get more marbles when they get older. These marbles contain their life, but if somebody breaks all of them or kills the MarbleWing, they die like normal dragons, and it makes the tribe more vulnerable.

MarbleWings love stones, and their home is made of stone. These structures are called 'Stonehouse.' In the Kingdom of Marbles, there are four armies and one Air Force — the armies are Sunstone, Moonstone, Redstone, and Bluestone Army. The Air Force is called the Hydra Force. Soldiers wear armors, go to wars, and patrol the SkyWing border. The current queen is Queen Garnet, and the king is King Celestial. Princess Phoenicis is the only heir of the queen.

However, MarbleWings don't really like fighting. They spend their time more entertaining than killing. Many of the soldiers feel depressed when they have a battle, so some of them go to see other careers. Most of the soldiers join the army just because they feel they are very important to the kingdom when they join the army. However, they like eating animals. The Arena of Entertainments is one of the examples that show their entertainments. They are a very artistic tribe, too. Also, MarbleWings have a high quality of education, and they play many games during the classes, and these games make the students eager to learn.

This kingdom is located in Southwestern of Pyrrhia. You can see the forest, mountains, and some rocky clearings here. This territory is perfect for any MarbleWings, since the tribe is adept to hunt, fight, rest, and do other things at rocky places. When it becomes night, you can see the night sky full of stars. This is the greatest view they have, and the name "Marble" Wing is from the round planets they see in the night sky. The tribe is known for making the first telescope, and SandWings developed them.

MarbleWings have two special ability and a subtype that could be used in many ways. For the first ability, they could breathe fire when the weather is cold. This power is quite handy when the MarbleWings go to the mountains, which locates their notable towns such as Marblers. Their next special ability is that their marbles contain their life source, as mentioned above. This is rather a weakness than an ability since that makes them more valuable.

Description[]

Detailed MarbleWing base by Icestar

An adult MarbleWing.


MarbleWing Color palette

Normal MarbleWing color palette

Colors[]

MarbleWings normally have shiny almost-jet-black gray scales with various kinds of colors of blue, purple, pink, and red colors. They have some darker color of their main color, and those colors are called their secondary color. Secondary colors appear as patches, stripes, zigzags, gradients, and other various kinds of patterns. MarbleWings rarely have lighter colors of their main color, forest green, jet-black, or even yellow colors as their main scales. They have to blend in their mountain territory, so having bright colors is not good, but still, their scale colors are brighter than NightWings. If the MarbleWing is all-black, they just look peculiar and weird, so MarbleWings avoid them. Their eyes can be any color, but the color between their secondary color and their main color is strongly suggested.

Body[]

MarbleWings are big as a SandWing, but they're very slender like a fish, so they are fit to hunt in mountains and rocky places. Also, their eyesight is pretty good, so they can see the smallest prey in the mountain, but their eyes are not as sharp as SkyWings, NightWings, or IceWings. They can’t hunt in forests and sand dunes since their bodies are fit to hunt in mountains, not other places. 

MarbleWing Headshot Base 2

Made by Icestar

Marbles[]

MarbleWings born with a ring with a marble. The marbles look like they are made of marble, and the tribe's name was from this little powerful yet weak feature. They get two more rings and marbles when they get older. They get their second rings and marbles when they reach two to three, and they get their last rings and marbles when they reach five. MarbleWings believe that three goddesses are guarding their marbles from danger. The marbles are rocky like a mountain rock. Only a few of them are smooth, and smooth marbles occur once a generation. However, the smooth marble doesn't have any power. These marbles glow and change color. The marbles’ color shows the MarbleWing’s emotions, similar to RainWings. Also, if the MarbleWing has at least one marble before dying, one of that MarbleWing's marble explodes and leaves other marbles and its ring, but that MarbleWing can live. 

Tail Crystal[]

MarbleWings have a big crystal on their tail, but it’s used for fighting with others. Also, the crystal is strong, but it is not immune to fire. If somebody burns the crystal, it will rebuild itself the next day, but it might have a different color. The crystal cannot be rebuilt when it is broken for the fifth time.

Scales[]

MarbleWing scales look a lot like NightWing scales, and they are from their NightWing ancestors. Some of the scales at their tails look like a mixture of IceWing and NightWing scales. Their neck scales look like NightWing's, but without the white star-speckled scales at the neck. Their tail exactly looks like an IceWing's, sharp and graceful. This feature might be related to their tails, since their tails are long like an IceWing's.

Others[]

Unlike other tribes except SkyWings, MarbleWings have big, curved horns. They often wear horn bands to look handsome and pretty. Also, their tails are strong, so they wear some tail bands too. The tail band can be made of any material, since they are fit to fight on the ground and their tail muscles are heavy and strong. Their wing skins are lighter/darker version of their main color. Some of the MarbleWings have pale white spots spread at their wings. These are not like NightWing scales, but it looks cool.

Hybrids[]

All hybrids must be created under the tribe's rules.

The hybrid mustn't be overpowered or flawless unless it is a joke character, and any hybrids mustn't be a Pastreader.

All MarbleWing hybrids must have these traits unless the amount of MarbleWing blood is less than 20%:

  • Marbles, and they must grow when they get older.
  • Rings that hold marbles and grow when they get older too.


MarbleWing hybrids might not have dark colors, but they should have marbles. Scientists state that their DNA produces marbles in any way, so MarbleWing hybrids have marbles. Also, most hybrids are served like normal MarbleWings, and they don't feel loneliness. However, if they are SeaWing or SandWing hybrids, they are not welcomed in the Kingdom of Marbles. Those hybrids go to another kingdom to look for their places.

Animus[]

MarbleWing animus dragons are very rare that animus occurs once a generation. These animus dragons learn the danger of animus magic in the school, but they have to learn how to cast spells by themselves. These dragons often go near the Ice Kingdom to learn about animus magic, and that culture is called 'Learning of Animus'. However, SeaWings laugh at them, and they try to sabotage them learning the magic. Since the animus dragons are very rare, they bring seven soldiers with the animus, and the animus dragons are served like royalties. Almost none of MarbleWings hate becoming animus.

Abilities and Weaknesses[]

Special Abilities[]

MarbleWings have two special abilities, and these powers are a bit tricky to handle properly and peculiar. They can be used in various kinds of ways, and those ways are either good or bad.

Marble's Lives[]

Every dragon in Pyrrhia knows that MarbleWings are born with marbles. These marbles are their lives, and the MarbleWings keep them as if they are their dragonets, but when they get older, they don't do these behaviors anymore. Some dragons would think that is weird nonsense words, but it's real. These marbles contain their lives, and they get additional lives with their marbles when they get older. That's why they are protective about their marbles when they are young. These marbles explode and leave the ring when the MarbleWing dies, but it's only when they have more than one marbles, if it was their final marble, they die. This ability can sound too powerful, but there's a big problem that MarbleWings keeps secret. They should think about their marbles when they die, but most dragons think nothing but their family and legacies before they die. This is the secret they have, and MarbleWings believe that this should never be told to other tribes, including RainWings, and especially SeaWings and SandWings.

Pastreaders[]

Example of MarbleWing Pastreader

An example of Pastreader using their power

Some MarbleWings can read other dragon’s memories. They are known as ‘Pastreaders’ to other MarbleWings, short for ‘Readers of the past’. Pastreaders are a special subtype of the MarbleWings, and they have very special power, which is reading the memories. Pastreader’s powers come from the fire near them when they are born. If the fire was new, they can see the new memories of other dragons. If the fire was almost dead, they can see the old, sad memories of other dragons. When the Pastreader reads another dragon's memory, their eyes become brighter than ever before. However, they need some training to see the memory clearly, and those dragons are very rare since even several MarbleWings who were born beside a fire couldn't become a Pastreader. The Pastreader's own thoughts can mix with the dragon's real memory, so they have to be careful. Also, it's pretty annoying to hear the dragon's memories, and a Pastreader's marbles could be very rough. Rough marbles are not fatal, but it's not good-looking, so many dragons avoid them. HYBRIDS CANNOT BE A PASTREADER, DUE TO THEIR POWERS ARE WEAKER THAN OTHERS.

Other Strengths[]

MarbleWings are good at these two, and could if they train: Fighting on the ground and breathing fire. However, they couldn't be good at these when they don't train, so the mentors always say, "Your powers don't come by itself. You should train to gain them, or your powers would be gone."

Fighting on the Ground[]

MarbleWings are slender, but that feature can make them fight well on the ground. Their sleek bodies can avoid the opponent's attacks, and their heavy tail crystals can smash the opponent. Also, the MarbleWings are agile, so they can attack before the opponent notices. However, if the opponent fights in the air, they can do nothing. Hydra Force's soldiers are trying to fight well in the air. Also, MarbleWings should train really hard and understand their advantage to become like that. Otherwise, they wouldn't be like the perfect dragon, and would be clumsy as a SkyWing underwater.

Firepower[]

MarbleWings' firepowers are not as good as SkyWings, but their powers are better than average fire-breathing tribes. Their fires are hot, and the fire can easily melt something. Scavengers often took some MarbleWing fires in the scavenger dens when the weather was cold. MarbleWing fires are quite hard to control, so there is a subject only studying about firepower in the MarbleWing school. Also, the fire only comes out when the weather is cold, due to their cold environment influencing their body. That's why they only breathe fire in cold weather and the fire is hotter than average.

Weaknesses[]

MarbleWings have several powers that makes them powerful, but those traits don't make them strong and mighty.

  1. Their crystals are not immune to fire.
  2. Their marbles contain their life.
  3. They are not a good flier.
  4. Their eyesight at night is very poor.

Their crystals are not immune to fire, so if the enemy breathes fire on it, it easily melts. That is not the biggest flaw of the MarbleWings, but it's a big weakness of them. Next is that their marbles contain their life. The marbles are strong and hard like a stone, but if a dragon breaks them all, they die. However, as I mentioned, their marbles are hard, so it's difficult for other dragons to break them all. Only a well-trained warrior can break them. The marbles are normally exploded by accidents. As I mentioned earlier, this ability can be a power or weakness to them. Also, they can fly, but they are not fast nor agile in the air, so they prefer fighting on the ground. That's why there is only one air Force in MarbleWing Kingdom. Their eyesight is very poor at night, so MarbleWings prefer bright places like the peak of a mountain or grasslands, and avoid misty forests like Forest of the Wild.

Explanation of the Weaknesses[]

Why they are not able to fly like a SkyWing

With a long time of studying the muscles and bones of MarbleWings, MarbleWing scientists state that the tail muscle is heavy, so they can't fly for a long hour or fly fast. They said many flying creatures' tails are the most important part of flying, and MarbleWings have heavy tails, so they can't fly for a long time. Also, they stated that their wingspan is too large for their size, so they become clumsy and awkward during flying, due to their large wings disturbing the flight.

Why do the tail crystals burn when they're on fire

When someone told that they wanted to know why the tail crystals burn, the scientists went to studying for a year. They stated that the tail crystals are made of special substance that could burn easily, and the scientists named it 'TC-1'. After another year of study, they learned that TC-1 is similar to the olive oils, which could burn too.

An article about the misunderstanding of the marble's lives

Many people misunderstand the powers of the marbles. They think MarbleWings have three lives, but they are not. It's just a special feature. MarbleWings can die in two ways: Losing all the marbles and just dying. MarbleWings can just die without losing the marbles. That makes the MarbleWings more vulnerable, not more powerful. It's just an another way to die for the MarbleWings, not a backup plan.

Commerce[]

Trade[]

MarbleWing traders always trade many things to the RainWings, and the traders are popular in other kingdoms, especially RainWings and SkyWings. That's why they're allied with them. RainWings are good traders, so MarbleWings trust them. However, they don't believe in SeaWings, and they try to ignore them. Some of the traders trade things with some SandWings, but they do it secretly, since the tribe hates SandWings.

Chipsells of MarbleWings

This is one chipsell.

Currency[]

MarbleWings use some kind of weird sparkling seashells to buy things. The seashells are called 'Chipsell', but older dragons prefer calling them 'Chipbuyer'. Chipsells are the size of a dragon's talon. Before chipsells were created, MarbleWings used to buy things with their own currency, so there were many errors such as trading a piece of prey bone with gold coins. Chipsells were made by a MarbleWing called Froststar, an IceWing-MarbleWing hybrid, in 4,001 AS, when the relationships between the tribes were good. He thought about making one national currency, and he made these seashells. No one knows how he made these seashells, but it is possible that he made them with his animus power. These were called 'Chipbuyer' until one of Froststar's grandsons changed its name. Chipsells are easily seen in the Silverlight Beach and one of the rooms in the palace, called 'Chipsell Maker.' Still, many trader's lives were easier after Froststar made the chipsells. This event can see how MarbleWings were close to the IceWings, since Froststar was an IceWing hybrid. Frozenstar, son of ex-King Snowbreath and Queen Garnet, was named after this noble dragon.

Prices of some products in MarbleWing Kingdom
Products Price (Firebreath) Price (Marblers) Price (Astral Light)
Preys 5~30 chipsells 7~25 chipsells 6~28 chipsells
Marbles (1kg) 15~25 chipsells 10~20 chipsells 20~30 chipsells
Telescopes 20~50 chipsells 20~45 chipsells 20~47 chipsells
Herbs 4~10 chipsells 3~12 chipsells 5~15 chipsells

Hunting/Fighting[]

Diets[]

MarbleWings usually eat prey from the mountains, but most of them like to eat eagles and mountain goats. Cows are rare, so only royalties and council members eat them. Sometimes, they put some herbs in their prey to make them delicious. They eat fish too, and most of them prefer boiling the fish to eat.

Hunting Method[]

MarbleWings prefer hunting in mountains and grasslands, and they have their hunting skills. They avoid hunting in the misty forest they have. Here are three hunting skills of MarbleWings:

Mountain Prey Hunting[]

First, they crouch behind the prey. MarbleWings' scales are normally dark, so the prey wouldn't notice them. Then, jump into the prey and punch them with the tail crystal. It's better if they are faster. The crystal is strong, so the prey will die. This is how the MarbleWings hunt in the mountains. It's simple, so many MarbleWings prefer hunting like this.

Grassland Prey Hunting[]

Since Astral Light is mostly made of grasslands, many MarbleWings in Astral Light hunt like this. First, the hunter examine the land they'll hunt. After they found a prey near them, they leap toward the prey and bite the prey. This is similar to Mountain Prey Hunting except that the hunter examine the land and jump immediately.

Fish Hunting[]

MarbleWings prepare a net made of thin woods to hunt fishes in the sea. The MarbleWings make a team to catch these slippery creatures. First, the fish hunter waits at the opposite side of the other dragon. The fish hunters normally have dark blue scales, so the fish cannot see the hunter. The other dragon is bright, and that dragon scares the fish to where the hunter is. The hunter snatches the fish with the hunter's fishing net when the fish is swimming away from the bright dragon. This is how the MarbleWings hunt in the ocean.

Fighting Skills[]

MarbleWings don't have special fighting skills. They just punch the opponent with their tail crystals, but if the opponent burns the crystal, they don't have a chance to win. However, generals and soldiers are strong, so they'll just fight with their strength.

History[]

Origin of the MarbleWings[]

(201 BS, Before Scorching)

The MarbleWings are from some rogue NightWings who wanted to be free from their kingdom. A perfectly normal female NightWing called Fatechanger was leading the group. Pastreaders are some kind of legacy of Fatechanger and the the NightWings. They met other dragons from other tribes, especially SeaWings and SkyWings, so the MarbleWings have lots of kinds of blue and red colors. No one knows why they have marbles, but some dragons predict that the fire gave their marbles in indescribable explanation.

Scorching[]

In Scorching, there were only a few MarbleWings, and they decided to not waste their time fighting. They made the kingdom stronger when other tribes were fighting against the scavengers. Only a few of the MarbleWings were in the war. Around this time, some dragons participated in making inventions. These dragons are the ancestors of the scientists. However, their territory was very, very small, so they couldn't make properly. These inventions are later made by their descendants.

The Territory War[]

(823 AS~840 AS)

In 823 AS, Queen Pegasus, the eighteenth queen of the MarbleWings, was determined to steal the territory of SkyWings. She gathered many dragons to attack the SkyWings. They didn't had an army, so they needed to make a weapon of their own. They made a spear with resources from the mountains, and the shaft of the spear is made by the trees of SkyWing territory. After four years of preparing the army-group, they ambushed the SkyWing soldiers, who were patrolling the MarbleWing border. The battle lasted 13 years. At the cold winter of 840 AS, the SkyWings agreed to give the territory of their own, which is the Southern part of current MarbleWing territory.

Start of Stargazing[]

(1,635 AS~1,636 AS)

In 1,635 AS, many MarbleWing scientists made a telescope based on a scavenger's telescope. The scientists spread these telescopes to other cities, and the MarbleWings were able to watch the night sky. From that time, many dragons named their dragonets from the name of the stars. Traders brought telescopes to other kingdoms, and many SandWings bought them. That was the beginning of the SandWing telescopes, but the MarbleWings' telescopes are greater than their telescopes.

The Origin of Stonehouses[]

(1,897 AS)

Before the MarbleWings invented Stonehouses, they lived in a big cave. In 1,897 AS, a group of MarbleWings called 'The Stones' made a Stonehouse in Marblers. Making that Stonehouse took several years, but there were hundreds of members in 'The Stones', so the work was not hard for them. After Queen Arcturus, the queen of the MarbleWings at that time, saw the Stonehouses, she gave 'The Stones' a good place to live in Astral Light and made the dragons respect them with honor.

Warning of the Marbles[]

(2,094 AS)

In 2,094 AS, an anonymous MarbleWing warned the queen to make better laws for the MarbleWing citizens via one of the guards. However, the queen rejected MarbleWing's advice, so the MarbleWings murdered the queen for better laws for them. Princess Phoenicis, who was the only heir of the queen, became the queen, and made more laws for the residents, and erased many laws for royalties.

Time of Darkstalker[]

(3,007 AS~3,017 AS?)

In the time of Darkstalker, MarbleWings were interested in this new guy, but Darkstalker was not important to them. They ignored Darkstalker since ruling the kingdom was hard. The Queen at that time was Queen Phoenicis. She made many important rules, and she was a noble dragon.

Phoenicis's Quest[]

(3,012 AS~3,020 AS)

In 3.012 AS, Queen Phoenicis goes to a special quest. Dragons don't know the purpose of this quest, and some of them are only rumors. This quest's purpose was to make rules to make the kingdom strong, and Phoenicis made rules that were inspired from this quest, such as the third law of DRAGON RIGHTS. It says mentors are wise, and Phoenicis learned it during the quest.

Destruction of the Devils[]

(3,578 AS)

In 3,578 AS, the SkyWing queen planned to revenge what the MarbleWings did to their territory. Since the MarbleWing guards at the borders were loose and not really working, they sent a patrol to find more about the territory. She commanded the soldiers and gardeners at the kingdom to prepare a pine tree attack. The SkyWing queen explained that the plan was to destroy the mountains as much as they could, since the mountains were their home. An anonymous male MarbleWing, who was one of the advanced spies at Bluestone Army, told the MarbleWing queen about it. The queen only listened to where the SkyWings were planning to attack, and didn't listen where they'll plant trees. She only prepared to defend the attack. Six months later, the SkyWings attacked, and they succeeded.

Tanzanite's Rebellion[]

(4,092 AS~4,099 AS)

In roughly 4,092 AS, a female MarbleWing called Tanzanite gathered many soldiers and started a rebellion. She thought the royal family was unfair, and she tried to murder the queen. The queen at that time was Queen Jupiter. Queen Jupiter was not wise, so she attacked Tanzanite. Many dragons died from this event, and Jupiter's descendants know what she did to her citizens and changed the rule slightly for them. However, the royalties didn't want more rebellions, so they made a new law, which is the first law in Government section.

Dawn of the Armies[]

(4,117 AS)

In early 4,117 AS, two sisters called Moonstone and Sunstone requested making an army for the MarbleWings. They stated that their tribes are weak, so they had to make a strong army to protect their territory. The queen agreed, and they made the first army of the tribe: Sunstone Army. The council made Moonstone Army too. Sunstone and Moonstone warned that there will be a war, and they stated that they heard it from some nameless prophet. This was later revealed as Aquamarine War.

Aquamarine War

This is a symbol of all dragons who fought Aquamarine War.

Aquamarine War[]

(4,528 AS~4,530 AS)

In 4,528 AS, SeaWings and MarbleWings had a big war. This war was from many SeaWings' hatred of MarbleWings and the missing princess, Aquamarine. SeaWings suspected that MarbleWings kidnapped the princess, so they tried to kill the only heir of the MarbleWings, Princess Thebe, but she didn't die. However, Prince Hydra dies in this battle. After two years, the SeaWing princess was found in the deep palace, hidden from her brothers, but the SeaWings left without apologizing. After the Aquamarine War, Princess Thebe became the queen of the MarbleWings. She allied her tribe with the IceWings, and made more armies and an Air force.

Snowteeth's Betrayal[]

(4,987 AS~4,990 AS)

In 4,988 AS, Princess Garnet was recently crowned queen. an IceWing called Snowteeth came to their kingdom. Queen Garnet, who was only ten years old, asked him why he came to the kingdom. Snowteeth said the Queen exiled him from the Ice Kingdom, so he came to the Kingdom of the Marbles. That time, IceWings were allied with the MarbleWings, so he was welcomed in the kingdom. Snowteeth was honorable, and he became the king of the MarbleWings with Queen Garnet. MarbleWings were outraged about an IceWing becoming their king, but Garnet thought they were jealous of him. They had a son, and they named him Frozenstar. One day in 4,990 AS, Snowteeth tried to murder Garnet, and she knew that Snowteeth was lying to her. She sent Snowteeth to the Ice Kingdom in 4,991 AS, before the war had started, and said she never allied with the IceWings. She requested the queen of the IceWings to lower Snowteeth's circle rank to seventh circle before she left the border of the Ice Kingdom. Then, Garnet found a young MarbleWing called Celestial in Marblers, and feeling worried, she made Celestial the king, but he never became like Snowteeth.

War of SandWing Succession[]

(4,992~5,012 AS)

The MarbleWings didn't care about their enemy's own war, so they hid from their wars. Some brave MarbleWings tried to be allied with other tribes, but they didn't come back to their territory. Many of them died or followed other tribes. The MarbleWings who went outside of the kingdom mostly followed Blister, the smart one. After Queen Scarlet was killed, Queen Garnet and the MarbleWings allied with SkyWings. They were relieved about the queen of a tribe ― that borders their kingdom ― is not dangerous anymore.

Post-War[]

(5,012 AS)

MarbleWings became peaceful again when the war ended. The dragonets of destiny tried to convince Queen Garnet to send some students, but she refused, still mad at Snowteeth and hostile dragons from other tribes. Instead, she told the Stonepullers to make an academy at Wildfire Mountain. Garnet sent some dragons to the Jade Mountain Academy to inspect the quality of it, and the dragons made a quick diagram of it, and sent it to the Stonepullers to make the academy. Meanwhile, when the MarbleWing society heard that Queen Scarlet is still alive, they panicked for a little bit, but became silent again.  

Arrival of Pantalan Tribe[]

(5,012 AS)
When the Pantalan tribe arrived to Pyrrhia, they heard the news from an anonymous IceWing. MarbleWings refused to show their identities to the strangers, and got out of the Pantalan tribe's sight. When they heard that eleven representatives went to save Pantala, they became relieved again.

Beliefs[]

The Great Lord of the Fire

The Great Lord of Fire by anonymous MarbleWing.

The Great Lord of the Fire[]

MarbleWings believe the Great Lord of the Fire is protecting them. They are called ‘Blazers’. Blazers do many things to satisfy the god who lives among the planets. There is a blue fire in the middle of the MarbleWing palace, and they do the ceremony with the fire. One of them is showing the fire to the new dragonets. Also, the Great Lord of the Fire is non-binary. Many blazers say 'May the great lord look after you' before their friends go on travels or special quests.

According to some blazer who said they saw the god, The Great Lord of the Fire looks like they're covered in fire, but it was a fiery-looking red scale when they looked closer. Also, loads of sparks hover near the lord, and they have a long mane that looks like fire again. This dragon-like god has no legs at all, and they have a fire-looking fur at the end of their tail. Also, some blazers say that they saw how the lord breathes fire, and they said that the fire was blue, which is the favorite color of the MarbleWings.

Blazers

The symbol of the blazers (colored)

The Land of Soaring Embers[]

When blazers die, the blazers go to a place called ‘The Land of Soaring Embers’. In the Land of Soaring Embers, the dead blazers heal all their wounds and traumas. These souls are respected by the living blazers. But if the blazer dies on purpose, that blazer will go nowhere. Blazers think they should live until they die. Living blazers can't see dead blazers, but they know that the dead ones are watching them from the sky. However, blazers think evil dragons would go to the Land of Soaring Embers too, and think the evil ones would affect their life like the good ones.

New-hatchling Ceremony[]

In this ceremony, the blazers show their new dragonets to the great lord. First, they put a fire on the Blue Fire. Then, they hold their new-born dragonets to the fire. After several minutes, the ceremony ends. However, if the dragonet's mother and father are both non-blazer, they don't get this ceremony.

Trial of Destiny[]

When blazers gain their final rings and marbles, they go to Waterfall of Destiny to receive the great lord's trust by going to the sacred place. This place is beautiful but rougher than their own territory, so they have to watch out for rocks. When they reach the waterfall, the blazers wash their bodies with the clean water in the waterfall.

Luck of Preys[]

This is a superstition of blazers, and they really believe it. If a MarbleWing catches more than five prey in a day, that MarbleWing will go nowhere after that dragon dies. However, this sounds ridiculous to non-blazers.

MarbleWings who are not blazers[]

Not all of the MarbleWings believe in the great lord. The MarbleWings respect their opinions and make them choose their own way. If the MarbleWing don’t believe in the great lord, they will go nowhere when they die. At least, blazers think like that.

The Three Goddesses[]

Every MarbleWings believe in these female gods, and think they made the Earth and the MarbleWings. These gods are called Dracis, Saxumcis, and Marmoris. Many MarbleWings make mythologies about these three sisters.

Dracis[]

Dracis is the oldest goddess out of these three. MarbleWings believe that Dracis guards and takes care of their first marble. She is known as a strong, brave, and fierce god of the soul, and will fight to death when there's danger. Dracis is known as the goddess of stamina, strength, and power.

Saxumis[]

Saxumis is the second oldest goddess out of these three, and is the most popular goddess. 'Saxum' means rock in Latin, and she is known as the guardian of their second marble, which comes when they are two to three years old. Saxumis is known as the goddess of kindness and nature.

Marmoris[]

Marmoris is the youngest goddess out of these three. 'Marmoris' means marble in Latin, and the word sounds similar to memories. MarbleWings think that Marmoris guards their last marble ― which comes out with the last ring when they're five years old. Marmoris is known as the goddess of wisdom, sanity, and intelligence.

Cultures[]

Stonehouses[]

MarbleWings live in a structure called 'Stonehouse'.

Overview[]

A MarbleWing's house

This is a picture of a MarbleWing's nest. They often decorate their nests with golds and boxes. There is a stone that is their bed.

Stonehouse is a building made of marble with many holes inside. These holes are houses of the MarbleWings. Most Stonehouses have fifty to seventy holes. The hole is big enough for two adult dragons or three dragonets. The entrance is at the top of the Stonehouse. There are five Stonehouses in Marblers and three in Firebreath. Other cities have one or two Stonehouses, since making the Stonehouse is hard. Also in Stonehouse, few dragons sell things from outside. Stonehouses don't have the rulers or commanders, but the residents in the Stonehouse name their Stonehouse. If the dragon wants to live in a bigger room, they sometimes smash the wall with their tail crystal to provide more room. However, calling an experienced Stonepuller is preferred, or the tail crystal might be broken.

Bedstone[]

Bedstone is a big marble stone that is their bed. It has four legs and four torch-like objects at the top. MarbleWings sleep on there with sheepskin on them. Richer dragons sleep with eagle feathers, which is very rare.

Other cases[]

Dragons in Astral Light live in low, small Stonehouses, rather than high and enormous Stonehouses like you can see in Marblers and Firebreath.

Diets/Recipes[]

MarbleWings usually eat prey from the mountains, but most of them like to eat chamois and mountain goats. Cows are rare, so only royalties and council members eat them. MarbleWings often put some herbs in their prey to make them delicious. They eat fish too, and most of them prefer boiling the fish for eating. Also, MarbleWings don't like to cook, but they kind of like to eat. They just eat the living prey, but they can cook if they have some time. Their ingredients are quite amazing since they were grown in rich soil. Their recipe names are weird, like 'Flying Eagle' or 'Milky Cow'. Also, they don't have lunch, but they can eat at lunch if they're hungry.

Milky Cow[]

Milky Cow is a recipe that includes cows. This is basically a grilled cow with a special milk sauce from the cows. It is quite healthy and tasty, so they usually eat this for dinner. However, cows are uncommon in the Kingdom of the Marbles, so this food needs some chipsells to eat.

Flying Eagle[]

Flying Eagle is a recipe that includes just a plump eagle and a long stick. Flying Eagle is not very popular or delicious, but this recipe needs just a short time, so MarbleWings with busy jobs usually eat this. They put an eagle on a stick, grill it with fire, and eat it.

Puny Little Goat[]

Puny Little Goat is not expensive, but it's a very popular recipe and takes a long time to make. This recipe is for MarbleWings who have lots of time. This recipe is basically a boiled goat with lots of decorative herbs and fish slices.

Agriculture[]

MarbleWings harvest few plants in their clearings and forests. The forest is thick and foggy, so dragons don't go to the forests often. On the other hand, there are many herbs and vegetables, and it's easy to harvest at grassy clearings, so they prefer farming at clearings.

Herbs[]

Herbs are very common in the Kingdom of the Marbles, and MarbleWings use herbs for cooking and healing. Normally, healers harvest the herbs and sell them to each Stonehouses in their city. Traders and merchants don't do these since they don't have the knowledge about herbs.

Vegetables[]

MarbleWings harvest vegetables from the Blessed Field. These vegetables are very fresh and tasty, so traders and merchants from other tribes often buy these healthy vegetables. MarbleWings with leftover times go here to grow the vegetables.

Fishes and Meats[]

MarbleWings don't really 'grow' these animals. Instead, they make a trap for the animals they want to eat. These traps are not organized as armies, but it makes a great success. MarbleWings like eating these animals, and they put herbs and vegetables on it, which are from Lunar Clearing and Blessed Field.

  • Herbs
    • Marigold
    • Parsley
    • Rosemary
    • Thyme
    • Mint
    • Olive
    • Basil
    • Chervil
    • Chief
  • Fruits&Vegetables
    • Carrot
    • Cabbage
    • Cucumber
    • Pomegranate
    • Strawberry
    • Persimmon
  • Fishes
    • Salmon
    • Tuna
    • Carp
    • Swordfish
    • Pike
    • Trout
  • Meats
    • Cow
    • Wild bear (if possible)
    • Mountain goat
    • Wild eagle
    • Chamois


Tanzanite's Day

Holidays[]

MarbleWings have three holidays, and they are all important. Hatching Day is not really a holiday to MarbleWings.

Tanzanite's Day[]

Tanzanite's Day is a day for celebrating Tanzanite's strong influence that changed many things. Dragons make their marbles, accessories, and even Stonehouses to blue. Since the day is making the whole territory blue, this day is often called 'Blue Influence Day'.

Firewood Festival[]

Firewood Festival is a festival for dragonets. In Firewood Festival, dragonets play games about fire, read scrolls about fire, and watch the fire. Firewood Festival was made by a MarbleWing teacher to teach the dragonets about how fire is important in their life.

Day of Marble[]

The Day of Marble is a day for the MarbleWing soldiers. They respect the soldiers that day, and unlike the Blue Influence Day, they decorate with red. Since MarbleWings are experts about decorating, this day is, and 'looks' exciting and thrilling.

Hatching Day[]

Hatching day is not important, but it's fun day for most MarbleWings. First, the family of the MarbleWing prepares a big present for that MarbleWing ― It can be a pet python, a huge marshy cake, or it can even be a pet stone. Then, they surprise the MarbleWing with various kinds of pranks. These celebrations are quite different in many cities, but this is the normal celebration.

Social Interactions[]

Friendships[]

MarbleWings are friendly to other MarbleWings. When they meet their friends, they shake their hands or touch each other's wings to show that they trust their friend. If they meet a new dragon, they do nothing. When they meet a SeaWing or a SandWing, they bare their teeth and snarl like a wolf.

Elder treatments[]

Most MarbleWings respect the older MarbleWings, due to the law, and they try to learn wisdom from their ancestors, thus they do not jeer or mock toward elders of the kingdom.

Society[]

MarbleWings have many big and small groups, and some of them are very popular and well-known, while the others are just for fun and activities.

Rules of Light[]

This group is a special group for MarbleWings who want justice in the Stonehouse. This group is similar to police officers and law-keepers except it is a small group. When a dragon sees a crime scene, they report to the nearby Rulekeeper, another word for members in Rules of Light, about the crime. That way, MarbleWings are low on outlaws from Stonehouses.

'The Stones'[]

The Stones' is a group made by a few MarbleWings for a better world. They started this for making inventions, so many of them were scientists. The most known invention of 'The Stone’ is Stonehouses, which is the home for every MarbleWings. Also, 'The Stones' is known for its size and members; it could influence the MarbleWing society, even the council.

Animus Circles[]

Animus Circles are a small group for any animus dragons in the Kingdom of the Marbles. This group is made by the council to provide a more comfortable setting for the animus MarbleWings. In Animus Circles, animus dragons study the animus magic and its uses. They often discuss magic, but they sometimes get into conflict.

Games[]

MarbleWings love to play games, especially soldiers and generals. Many games of modern SkyWings were originated by the MarbleWings.

Spinning Marble[]

When a MarbleWing plays this game, that MarbleWing need to take one food from the opponent's ground before the MarbleWing judge counts to one hundred. This game is for dragonets, and the mentors make them play the game when they finished counting. They state that this game is 'perfect' for teaching numbers to dragonets, and they're still using this play in education.

Running Talons[]

This game is mostly for generals. In this game, players move that player's character to 'finish' line. This is similar to marathon or running, but the contestant changed to a wooden character. Generals play this game when they have leftover time. However, this game is slightly different for each military. For example, Sunstone Army uses fishing nets as a game board, since their fortress is beside the ocean.

Mates[]

MarbleWings have their own right to become mates with who they want, but the councils advise they should lay eggs to grow the kingdom. When they become mates, they go to a travel that makes them reliable to each other. This law was made in 2,020 AS, and this was a huge success.

Territory[]

Tribe Contest 2021 tribe territory

MarbleWing territory.

The MarbleWings live on the eastern edge of the "wing" of Pyrrhia with a few small islands near the coastline. This territory was smaller than current territory until they took the Southern land of current territory. The MarbleWing kingdom is generally rocky and slippery, so it's easy to fall for other dragons in Pyrrhia except DeathWings, who live in a land similar to MarbleWings. Despite being rocky all over the territory, there are only six mountains in the MarbleWing territory, thanks to an unknown SkyWing queen's army who demolished the mountains and planted a bunch of pine trees. Some of the mountains are very popular like Wildfire Mountain.

The Western territory is good at hiding. This place is covered with high mountains — which is covered with few trees — such as Double Marble Mountain. These mountains survived during the Destruction of the Devils. Here, you can see Marblers, where non-blazers live and where King Celestial came from. Since MarbleWings live in mountains, there are many small cities here and there. Moonstone army trains here, and the rough terrain makes them advanced warriors.

Half of the MarbleWing territory is covered with woods, but MarbleWings only use mountains and rocky places, so forests are very wild and rough. However, it's still rocky like other territories of MarbleWings. Most forests are located in the North. The biggest forest is Forest of the wild, but dragons only use Iron's Blessing Forest. In Iron's Blessing Forest, there is the MarbleWing palace, where the queen lives.

At the center of MarbleWing territory, Diamond Spray river is located there. This river connects all the tribes surrounding them, except TempestWings. This river also connects Solar Lake and Lunar Clearing, which is at the center of the MarbleWing territory.

At the beach of eastern MarbleWing territory, there are few animals like crabs, seagulls, or clams. However, there are so many fishes in the sea, so MarbleWings often go out to hunt for some fishes. The beach is covered with sand and pebbles. The pebbles are sharp, so MarbleWings are careful while walking at the beach.

Southeastern MarbleWing territory is covered with low mountains. This is where Firebreath is located, and the blazers think that is the right place to live. Soldiers of the Redstone Army are training here. Lunar Clearing is located near this place.

This area is generally cold and full of moisture in the air, and it is mostly surrounded with thick fog when the weather is bad. However, on sunny days, they can see the beautiful scenery of the night sky, full of sparkling stars. They usually watch the night sky at Lunar Clearing if the weather is good. Cities located on south, like Marblers and Firebreath, are cold like northern territory either.

Landmarks[]

MarbleWing Territory1

This quick map shows the territory of MarbleWings. The pink dot is the MarbleWing palace.

Towers of Guardian[]

Towers of Guardian is what MarbleWings call the seven towers surrounding the palace. These towers are used in various ways.

Light Tower[]

Light Tower is dull and gray tower at the front of the palace. The tower don't match with its name, but inside of the Light Tower, it is covered with chipsells and gold. These chipsells are not for royalties -- they're for the soldiers who are protecting them. The Light Tower is cracked and old, but it is still important to them.

Tower of Generals[]

Tower of Generals is a kind of Stonehouse for generals. Requested by many generals, this tower is covered with pink-red paint, to show that they were dragons too. In this Stonehouse, generals normally sleep or play some games, but generals from all armies plan battles when there is a big war like the Aquamarine War in 4,528 AS. However, after the Aquamarine War, they never used this for planning battles.

The Biggest Tower[]

The Biggest Tower sounds ridiculous to other dragons, but it's really a proper name for it! This tower is for keeping preys that MarbleWings hunted. Hungry MarbleWings take permission of the guard and take one of the preys from The Biggest Tower. It's like a prey center, but they have to get permission from the MarbleWing guard who is guarding the prey. This tower is the color of sheepskins, and inside of this tower, the ceilings are covered with the whitest sheepskin in the territory.

Triangular Tower[]

Triangular Tower is in a weird shape. The tower's surface is cyan blue with a round structure at the top of the tower. Normal dragons would be curious about the name, but there is a weird funny story about this tower's name.

This tower is named after Prince Triangulum. Prince Triangulum born at 1,904 AS. He was famous and kind dragon, but somebody murdered him. After five years of searching for the killer, that dragon was found, and the MarbleWings made the Triangular Tower by themselves. However, normal MarbleWing citizens didn't know how to make a tower, so they tried to call a Stonepuller, but they were busy too. So they made the tower by themselves, so it became in a weird shape.

Fire Tower[]

Fire Tower is a tower beside the Light Tower. It looks like a fire soaring to the sky, and it has some spikes at the top. This tower was named after these peculiar features of the tower. In this tower, mentors of royal dragonets teach them how to do royal jobs and basic things for dragonets. Royal dragonets do advanced subjects, but they don't have to choose additional subjects. Royal mentors should worked in Wildfire Academy.

Tower of Spikes and Weapons[]

Tower of Spikes and Weapons is a big tower beside the Light Tower and Triangular Tower. It contains sharp weapons for armies, spike armors, trap planning scrolls, and throwing stars. At the top of the tower, there are long spikes that are dangerous. The outside of Tower of Spikes and Weapons looks pretty cool. It is solid gray with rubies embedded firmly to them. Dragons love this tower, but it's pretty dangerous.

Jewelry Tower[]

Jewelry Tower is a tower where the queen puts her jewelry. This tower is the oldest tower in MarbleWing history, and several doors are cracked with age. The tower is painted with deep purple like a NightWing's scales. Unlike other towers, there is a wooden door with a big, hard metal. MarbleWing scientists state that the metal is animus-touched. They said the magic keeps the jewelries away from non-royalties. However, no one knows who did it. Jewelry tower is made by a talented Stonepuller at 912 AS.

The MarbleWing Palace[]

The MarbleWing Palace is made of iron and ruby, but you can see rubies in the palace, not the outside of the palace. There are many rooms, and those rooms are mostly for containing jewelries and animus-touched things. Seven towers are keeping the main tower from enemies, and the palace is located in Iron's Blessing.

MarbleWing Palace

The MarbleWing Palace.

The Blue Fire[]

The Blue fire is used for doing ceremonies and rituals. It is in the center of the MarbleWing palace. When blazers summon the great lord, they put fire here. New-hatchling ceremony takes place here.

The Throne Room[]

In the throne room, there are golds and silvers everywhere. At the center of the throne room, a golden throne is there proudly. Nowadays, Queen Garnet uses this throne room.

Room of the Stars[]

Room of the stars is for the king. In this room, there is a huge throne made of silver, unlike the golden throne at the Throne Room. King Celestial currently uses this room, and ex-king Snowteeth once used this room until he betrayed Garnet.

The Central Library[]

The Central Library is where most of the scrolls are. In this library, there is no librarian. Guards take turns to do librarian tasks. The scrollshelfs are made of almost-black oak trees.

Prison of Stone[]

This prison is made for keeping outlaws and war prisoners. This prison is made of the hardest stones in their territory. MarbleWings keep war prisoners or outlaws here. In the prison, there is just a bottle of water and a bundle of chains that holds the prisoner's neck. Five guards keep prisoners from escaping, and their armors have additional spikes.

Starlight Garden[]

Starlight Garden was made by Queen Garnet in 5,001 AS. This garden is quite new, so the plants are not tall, but royalties enjoy the garden. This garden doesn't produce fruits and vegetables, but there are flowers from the rainforest, pine trees, ferns, and other little plants. Herbs are also one of the plants that grow here. This part is called 'Greenplace' to some funny dragonets who want to be entertainers.

Astral Light[]

Astral Light is the biggest city in the Kingdom of the Marbles, and it holds 1/4 of the MarbleWing territory and almost half of the MarbleWing populations. Unlike other cities, Astral Light consists of grasslands. Also, dragons live in lower, smaller Stonehouses which can contain up to ten dragons at once. Thousands of MarbleWings live here. However, only a few houses in Astral Light sell herbs, so they are more expensive than in Marblers or Firebreath.

Marblers[]

Marblers is the second biggest city in the MarbleWing kingdom, the first being Astral Light. There are many MarbleWings in Marblers, and most of them are non-blazers. There are five Stonehouses in Marblers. Thousands of dragons live here, and they love the beautiful scenery of mountains.

Marblers Stonehouses[]

In Marblers, there are five Stonehouses.

The biggest Stonehouse is called 'The Stones of the Mountain Below'. This Stonehouse is the second biggest Stonehouse in the MarbleWing Kingdom. Many visitors go here to rest and watch the culture of the MarbleWings.

Next Stonehouse is called 'Stonehouse where the marbles beneath rumbles and crumbles'. This Stonehouse is often called Rumblemarble, short for Stonehouse where the marbles beneath rumbles and crumbles, its original name. Rumblemarble's name is so long, so this got an award called 'Stonehouse with the longest name'. This award's idea is from a resident from Rumblemarble.

Inside of the Stonehouse

This picture shows inside of 'Icy Water'.

The third Stonehouse is called 'Icy Water'. This Stonehouse is made of aquamarine-colored stone, unlike other Stonehouses. In this Stonehouse, most of the MarbleWings are covered in accessories.

The fourth Stonehouse in Marblers is 'Venus made of Yellow Marbles'. In this Stonehouse, most of the MarbleWings are traders, sellers, or mentors. Residents in Venus made of Yellow Marbles like to chatter with other residents.

The Last Stonehouse is called 'Lightning Stripes and Blue Stars'. This Stonehouse is often called 'Lightning Blue'. In Lightning Blue, many dragons celebrate Tanzanite Day, despite only one day in a year is Tanzanite’s day.

Firebreath[]

If Marblers was for non-blazers, there are many blazers in Firebreath. Some of the blazers are trying to get rid of non-blazers in Firebreath. However, these actions are decreasing these days, and the blazers try to understand the non-blazers. There are three Stonehouses in Firebreath. Firebreath is also known for the herbs that grow there.

Red Marble and Double the Stone

An art found at an old MarbleWing's house. This art shows the Stonehouse of the blazers which was located at the north. This art is called 'Red Marble's Sunrise'.

Firebreath Stonehouses[]

In Firebreath, there are three Stonehouses.

First Stonehouse is called 'Secrets of the Stone'. In this Stonehouse, many blazers do their ceremonies. This Stonehouse is known for having the most blazers. Since many blazers want to live here, this Stonehouse can hold up to one hundred dragons.

Next Stonehouse is called 'Red Marble and Double the Stone'. The residents love parties, so there are many parties in this Stonehouse. Also, many non-MarbleWings live here.

The final Stonehouse is called 'Circles where the God lives'. Only a few dragons live in this Stonehouse, but the residents have important jobs such as doing the ceremonies, keeping the rituals, and planning the ceremony.

Cursebee Mountain[]

Cursebee Mountain is the third biggest mountain in MarbleWing territory. This part of territory is colder than average lands. In this mountain, wild bears and wolves wander around for food and shelter. Prisoners from the trials go here, but many of them dies from cold and the cold-hearted wildlife.

Diamond Spray River[]

Diamond Spray River is at the southern territory of MarbleWings. This river connects Diamond Spray Delta, Mud Kingdom, and even the Sky Kingdom. Many MudWings in the MarbleWing cities are all from here. If you follow this river, you will go to the Mud Kingdom.

Forest of the wild[]

This forest is unknown to young MarbleWings, but even MarbleWings with three rings, who are old, barely know this place. Forest of the wild is known for the forest's animals, herbs, and weird plants, but not many as the Poison Jungle. Lots of dragons from other tribes come here to study this wild forest. This forest covers half of the MarbleWing territory, but MarbleWings don't use this place. Sometimes, the MarbleWing healers went to this forest to gain some herbs. However, Forest of the Wild is extremely foggy and misty, so many dragons became lost. This place is also known for the arena at the edge of the forest to the other tribes.

Wildfire Academy[]

Wildfire Academy is an academy for MarbleWing dragonets. This academy is full of advanced mentors and young dragonets. Wildfire Academy is located in Wildfire Mountain. This academy is inspired from Jade Mountain Academy, and the principal of Wildfire Academy is trying to increase the school's quality. You can see the entrance at the first floor of this academy. At the second floor of this academy, there is a Dragonet Carer reserving area. Third and fourth floor is for the winglets, and the fifth floor is all classrooms and an additional special room for the tribal power training. Principals and mentors stay at a cave between first and second floor.

Double Marble Mountain[]

Double Marble Mountain is the source of most marbles in the cities, and you can find this mammoth mountain at the northern part of MarbleWing territory. All Stonepullers work in this mountain. This mountain is covered with marbles in the bottom and ice in the top.

Silverlight Beach of MarbleWings

Silverlight Beach

Silverlight Beach[]

Silverlight beach is a beach located east of MarbleWing territory. The water is quite cold, and there are only a few animals here. However, many fishes live here. This beach is connected with the waterfall of destiny.

Arena of Entertainments[]

Arena of Entertainments is for watching entertainers' shows, and despite the name 'arena', no one dies here except animals, since this place is just for fun. MarbleWings take a small telescope, made for watching the shows, to see the performances.

Deathscale Arena[]

Deathscale Arena is for the outlaws who need severe punishment. This is located at the edge of Forest of the Wild, since the tribe wouldn't go there. However, this place is popular with other tribes who like watching the fighting. Deathscale Arena is mostly based on the SkyWing arena without the thread-thing. However, the prisoners are kept in the prison here. Only a few MarbleWings — who are from the Rulekeepers — go here to punish the outlaws, and the rest of them are from another tribe.

Iron's Blessing Forest[]

Iron's blessing Forest is a misty, little forest located under Double Marble Mountain. The MarbleWing palace is located here. In this forest, wild bears and foxes live here. They are quite tasty, so guards love to eat them. Many queens love to enjoy the view of this forest. This forest is the only forest that MarbleWings use.

Waterfall of Destiny[]

Waterfall of Destiny is a sacred place for blazers. Blazers go here to gain the great lord's trust when they reach ten. There is no dangerous animal here, but it's slippery and more rocky, so the blazers have to watch out for these perils. In this waterfall, there is a special place

Army Fortresses[]

Moonstone Army[]

Moonstone Army's fortress is located in Forest of the Wild, where no one would find their fortress. The building is made of rocks, and there is a Stonehouse at the left of the fortress.

Sunstone Army[]

Sunstone Army's fortress is located at the Silverlight Beach. This building is made of sandstone, and is decorated with seashells. Some of the dragons might think it's open place, so the enemies could find the fortress well, but they picked this place since there are many resources to make a trap. However, they are worried about that SeaWings might swim to their fortress and attack them.

Redstone Army[]

Redstone Army's fortress is located at the corner of Lunar Clearing, which is not open for normal MarbleWing residents. This place is completely open, so if there is a battle at here, they can fight easily. The fortress is made of marbles, like other structures in the MarbleWing kingdom. However, visitors of Lunar Clearing hates this building, since the tribe loves peace.

Bluestone Army[]

Bluestone Army's fortress is at the center of the territory, which is the edge of Iron's Blessing Forest. The fortress is almost empty, but the building is made of beautiful Alexandrite and white marble stones. This is located at the center of the MarbleWing territory since they need to other army's fortress at unexpected times.

Hydra Force[]

Hydra Force's fortress is located at the edge of Forest of the Wild, and you can see the border that is connected to TempestWing territory. This fortress is made of combination of various kinds of stones.

Solar Lake of MarbleWings

Solar Lake

Solar Lake[]

Solar lake is a big, enormous lake located at the very center of the MarbleWing territory. This lake is known for its giant size and the beauty of it. Many MarbleWings go on a vacation to this lake, and they all enjoy the scenery of it. Solar Lake is also known for the mouthwatering salmons, catfishes, and trouts, and they are very cheap in this area. Other tribes consider this place as 'the best lake in Pyrrhia.'

Lunar Clearing[]

Lunar Clearing is a grassy clearing located at Southwestern of Solar Lake. It's pretty far from the lake, which is in the middle, but it's still near the center. Diamond Spray River is connected with this place. There is a huge rock called 'Watchingrock', where the dragons sit and watch the view. At Lunar Clearing, you can see the scenery of the whole Kingdom of Marbles during the day, and you can see the beautiful night sky at night. This clearing was once famous to the NightWings, and few of them are still going here to watch the stars. Also, MarbleWings grow herbs here, and this place is the only proper herb farm. At the corner of this beautiful clearing, the Redstone Army's fortress is here. Other dragons hate it since the tribe wants peace and planets to watch, not a fight.

Blessed Field[]

Blessed Field is a large field that is used for growing vegetables and animals. This giant field is located at the Eastern territory of the MarbleWings, near the Silverlight beach. MarbleWings harvest various kinds of vegetables in this location, and they often come here when they have leftover time.

The Early Millitary Ruins[]

The Early Military Ruins are popular for being one of the oldest structures in the MarbleWing history, and loads of MarbleWings go traveling here every year. The Wildfire Academy goes on a field trip to this ruin like the MarbleWings to notify the younger dragonets about this magnificent place. This elderly place is located at the Southwestern of the Marblewing territory, and rocks with ivy leaves surround the gigantic stone stronghold. Despite the crooked look, the Moonstone Army looks forward to making it their new stronghold.

Educations[]

Schools[]

MarbleWing school is located in Wildfire Mountain. The Wildfire Academy is new since they imitated Jade Mountain Academy, but many dragons are using this academy. There were five winglets like Jade Mountain Academy, but many dragonets went to the school, so they expanded the caves. There are currently seven winglets in the academy. They are Stone Winglet, Mountain Winglet, Hydra Winglet (Which is for dragonets who want to go to armies), Sunrise Winglet, Telescope Winglet, Crystal Winglet, and Ring Winglet. Also, the MarbleWings refused to send their dragonets to Jade Mountain Academy, thanks to their fear of SeaWings and SandWings. They stated that they never wanted to interact with these 'mangy tribes'.

School Subjects[]

MarbleWings teach their students fighting, hunting, art, healing, teaching, numbers, firepower-control-when-the-weather-is-cold (more commonly known as Firepower Control), and basic nature. The MarbleWing students can study one advanced subject to prepare about their future, but they are different and more difficult. Only a few dragonets finish the whole course of advanced study.

Preys for Students[]

MarbleWings have a cave that is similar to Jade Mountain's prey center. Inside of the cave, there is a tall fence with a wooden door at the corner of the cave. Students open and close the door to take the prey from there.

Library and scrolls[]

MarbleWing's libraries are not big as NightWing libraries, but it is still bigger than other tribes'.

MarbleWings love scrolls and writing their own autobiographies and tales, and it's very common to see a scroll in Stonehouses and schools. In Wildfire Academy, many mentors give students writing homework, but most of the MarbleWing students submit them at times. Many of them become writers as their secondary job. They also like to read too. MarbleWings usually read about nature, history, dragon abilities, and tales about legends like Queen Phoenicis, but they love legends from other tribes like the tales of Fathom and Indigo.

Scrolls in the Central Library and School Library
Genre Scrolls
About MarbleWings
  • Phoenisis's Noble Quest (With pictures by Europa)
  • An Adventure of 'the Stones'
  • How Stonehouses are made
  • Tanzanite's Rebellion of Justice
  • The Great Lord of the Fire (Only in the Central Library)
  • Never ever scavenger ever! (Only in the Central Library)
  • Cow&Fish Recipe Book
  • How to train your little python
  • MarbleWing History - Academy Mentor's
  • MarbleWing History - Student's
About other tribes
  • A Natural History of Unnatural Dragon Abilities
  • A NightWing guide to the Dragons of Pyrrhia
  • A tail of Blood (With five copies)
  • Claws of Murder (With five copies)
  • The Missing Princess (With five copies)
  • Journeys in the Ice Kingdom
  • Tales of the NightWings
  • The Animus Histories (Only in the Central Library)
  • Histories of Pyrrhia - Now full version! (Only in the Central Library)


Dragonets & Naming[]

Eggs[]

MarbleWing's eggs are usually the color of their mother's scales, with some black stripes included. If the egg is hybrid, the egg will have the color of their non-MarbleWing parent's color too. These colors will appear as patches and spots, and the black stripes will disappear. However, the color of eggs do not show the dragonet's scale colors, and only a few eggs show the dragonet's scale color. These cases are only featured in dragonets whose parents are generals and soldiers. Scientists state exercising makes the color of the egg show the color of the dragonet.


Usually, MarbleWing egg clutches are 1~3 per clutch, and they can only have two or three clutches per a year. The size of eggs are as big as a dragon's talon. The eggs hatch when they are half a year old.

Naming[]

MarbleWings usually name their dragonets from constellations like Queen Jupiter and Queen Phoenicis, inspired from their planet-like marbles. Very rarely, they name their dragonets from any kinds of gemstones like Garnet. These are very, very rare situations. Royalties are usually named from planets and constellations, like normal MarbleWings, but Queen Garnet is an exception. MarbleWings also can be named after words related to stars like Celestial (which means 'positioned in or relating to the sky, or outer space as observed in astronomy.'). Very sometimes, they name their dragonets compound words that contain words that are related to stars, but those names are not like NightWings. These names never have -er, and their names are not related to strengths, so it's like Starspin or Froststar. Also, they couldn't have names with a space between the words, and the name of a constellation is strongly recommended to name a MarbleWing. The Names of moons, planets and stars are also strongly recommended to name a MarbleWing. MarbleWings do not know about Greek Mythology, despite the Greek names of constellations they know. Therefore, they cannot be named after a Greek god that does not have a planet named after it.

Example/historical names:

  • Phoenicis
  • Triangulum
  • Pegasus
  • Draco
  • Thebe
  • Jupiter
  • Celestial
  • Froststar
  • Hydra

Governments[]

Royalty[]

Royal MarbleWings decide laws, trials, and other royal stuffs with the Council. You have to get permission before making royalties.

Notable Queens[]

Queen Fatechanger


Queen Fatechanger is the first queen in MarbleWing history, and many of the significant MarbleWing royalties are related to her. She was also the leader of the early MarbleWings. However, Queen Fatechanger was neither cruel nor kind to her kingdom, but she tried to rule the kingdom well.


Important accomplishments

  • Made the MarbleWing kingdom
  • Lead many dragons to glory and peaceful kingdom of themselves

Queen Pegasus


Queen Pegasus is the greatest queen among those who adored weapons and fighting. She was honorable, fierce as a wave at Silverlight beach, and she always thought of her kingdom's citizens. Queen Pegasus was also known as the boldest queen and she didn't fear fighting. Also, she collected all the soldiers in Pegasus's kingdom and taught them about fighting. She died at 852 AS, due to a scar at her neck causing a mighty infection.


Important accomplishments

  • Took more territory from the SkyWings, which is current Southern part of the kingdom
  • Made spears and weapons for the MarbleWings
  • Participated during the Territory War, despite being the queen
  • Organized the scattered soldiers into one huge group

Queen Arcturus


Though Queen Arcturus didn't do many things as other notable queens, she was the one who encouraged 'The Stones' to make a Stonehouse, and Arcturus was very fond of her kingdom.


Important accomplishments

  • Encouraged 'The Stones' to make Stonehouses, which are the home of many MarbleWings
  • Loved her kingdom and concentrated on making many inventions

Queen Phoenicis


Queen Phoenicis is the most famous and noble queen in MarbleWing history. She's known for going on a special quest, and she made many laws for her kingdom's citizens. Also, she was very insightful, so she fed poor dragons in the kingdom and gave them jobs. There was a rumor that Queen Phoenicis was destined to become insane, but she didn't. Furthermore, Queen Phoenicis loved her kingdom and protected them until she died. She is known as the best queen in MarbleWing history.


Important accomplishments

  • Went to a special quest called 'Phoenicis's Quest' to learn about how should a queen act
  • Treated every residents with respect
  • Fed poor dragons in the kingdom, no matter about the tribe, and gave them jobs
  • Protected her kingdom from other hostile tribes

Queen Jupiter


Queen Jupiter was a 'cruel' queen to some dragons, but she was fair and noble as other queens in history. She was not so smart, but she cared about her kingdom and tried to make them satisfied. During Tanzanite's Rebellion, her achievement vanished, and she was known as 'the queen who attacked her own tribe's residents'. However, historians studied more about this 'heartless' queen recently, and they found out that she was an honest and caring queen like other queens in the tribe.


Important accomplishments

  • Cared about the kingdom and tried to make them satisfied
  • Punished outlaws who only cared about their own wealth

Queen Thebe


Queen Thebe is the second least famous queen in the MarbleWing history, but she is known for her insightful knowledge and diplomacy. Queen Thebe was good at making people believe in her words, and she led her tribe during hard times when the SeaWings attacked the tribe. Queen Thebe is known for creating Sunstone Army and Moonstone Army or being the founder of Hydra Force. Because of that, she is known as the second queen who participated in battles and international relationships.


Important accomplishments

  • Allied the tribe with the IceWings
  • Led her tribe during hard times
  • Made Sunstone Army and Moonstone Army
  • Is the founder of Hydra Force

Queen Garnet


Queen Garnet is the current queen of the Kingdom of the Marbles. She tries to be fair and noble like other queens in history, but she isn't insightful. After Queen Garnet is tricked by ex-King Snowteeth, she married King Celestial, who is the current king. Queen Garnet became a little bit paranoid, but she became smarter than before. Queen Garnet saved her kingdom from the War and from Pantalan tribes.


Important accomplishments

  • Hid from the war when there was the War of SandWing Succession
  • Become allied with the SkyWings
  • Made the Pantalan tribes don't notice them

Special Requests[]

When MarbleWings think the queen should do something to make the kingdom better, they send a scroll to request it. It could be solving a small fight, making more Stonehouses, or even promoting a MarbleWing to the council, so they could write anything in the request. Then, they send the scroll to the council. It would be solved in between one to five months. However, if the queen couldn't decide, she could call the council.

Council meeting of the marblewings

An art of the council. The dragon sitting on the fire throne is the queen.

Council[]

The council members are very important in the MarbleWings. They decide many royal matters with the queen. Sometimes, they give the queen some ideas, and the queen loves their opinions. Council members are all well-fed and rich. There are twenty-two kinds of councils such as WAR, DRAGONET TEACHING, STONEHOUSE STUFFS, ROYAL MEMBERS, and LAWMAKING.

Council Members[]

Any wise and knowledgeable MarbleWings could become a council member via sending a message to the queen. If the queen received the message, she will test some knowledge and the love of the kingdom, and after the test, that dragon could do council work from that day.

Laws[]

These laws are important. The laws are made by the council and queens. Most of the laws are made by the council, and the queen only makes what the MarbleWing citizens want.

Topic Laws
Dragon rights

1. Always take care of young/old dragons. Younger dragons will grow and be a wonderful dragon, and older dragons will advise you to glory and gold.

2. Do not hate non-blazers or vice versa. They are same dragons like you.

3. Always listen to the mentors and elderly dragons. These dragons are wiser than you.

4. All dragons, council members or soldiers, are equal under the laws.

Treasure managements

1. Scrolls are not for fun. They teach you about the world surrounding you.

2. Do not steal other dragon's treasures. They had loved it, and they will be sad if you steal their precious treasure.

3. Golds are produced by Stonemovers. Always feel grateful to them.

Governments

1. Rebellions are for very urgent events. Do not make rebellions against the queen unless the queen is sinister or evil.

2. Council members think they're doing the right thing, and they're trying to make the kingdom better. Do not hate their opinions.

Crimes and Punishments

1. All dragons, including royalties and councils, mustn't do any illegal actions.

2. Do not abandon the dragons when you encounter a criminal scene.

3. Report to nearby Rulekeeper when you see a crime happening. If you don't, you might be punished too.

Leaderships

1. Queens must have responsibility to take care of her kingdom.

2. The queen must not be tyrannical to her kingdom, and mustn't make a war on purpose.

3. Non-royalty MarbleWings could be the queen only by dueling with the current queen.

Social activities

1. Do not kill dragons unless you have a good reason for it.

2. Do not abandon dragons who need help unless that dragon is evil.

3. Do not lie and/or hide your identity.

Tribal Relationships

1. Do not be in a relationship with SandWing or SeaWings. They are totally out-of-mind.

2. RainWings are excellent at trading. They have interesting products. Trade as much as you like with RainWings.

3. Do not underestimate RainWings. They have poisonous death-making liquids, and the liquid is fatal.

Punishments[]

The MarbleWings have five kinds of punishments, but they could make unofficial punishments if the outlaws were very cruel and merciless.

The MarbleWings do the trials for most outlaws. The outlaws have to go to Cursebee Mountain, but many of them die from cold. Also, this mountain is known for its horrible wild animals, so the MarbleWings avoid this punishment. There is another trial, too, and it's easier than the Cursebee Mountain Trial. In this trial, the outlaw goes to the Cave of Punishment, which is inspired from the Diamond Trial. The outlaw should touch the glowing red marble inside the cave. Some dragons might think it's ridiculous to touch a stone to punish, but MarbleWings think the cave is a sacred place to 'heal the mind'.

Killing is not common in MarbleWing sociality, but the councils sometimes decide about killing the outlaw. They make the outlaw starve or fight wild animals to death in the Arena of Entertainments. That day, no one visits the arena, except dragons from other tribes since the tribe is peaceful and scared of wars.

Being exiled from the MarbleWings is hard for them, but it's the second most common in MarbleWings. Exiled MarbleWings go to other kingdoms to live, or they live in a separate place from the MarbleWing society.

The MarbleWings sometimes take prisoners to the prison. The prisoners go to Prison of Stone. They become freed when they reach an amount of days or help someone. When they don't become guilty about their actions after one year, they go to the Deathscale Arena to meet their death along with the animals for entertainment.

MarbleWing councils rarely decide to lower the outlaw's rank. For example, if the outlaw was a general in the Bluestone army, that general becomes a soldier under the new general, and that dragon will act the same as other soldiers. The new general is chosen by other generals in the ex-general's army. If the outlaw is non-army-related, the council decides to send the outlaw to Double Marble Mountain, and the time depends on the crime the outlaw committed.

  • In 829 AS, Queen Pegasus made an outlaw—who gave information about the plan to the SkyWings during the war— to help the Stonepullers for the rest of their life.
  • In 3,011 AS, Queen Phoenicis killed an outlaw by herself and gave their flesh to her pets. This is known as the most vicious way to punish since even Queen Phoenicis realized her mistake.
  • In 4,091 AS, Queen Jupiter punished the cruelest outlaws by sending them to the Forest of the Wild. Her necklace was decorated by the teeth of the outlaws she punished.
  • In 4,990 AS, Queen Garnet sent Snowteeth to the Ice Kingdom and requested to demote Snowteeth's rank to seventh circle.

Millitary[]

There are five armies in the MarbleWing Kingdom. They are all well-trained, and they have to do special trials called 'Trial of Strength' and 'Trial of the Soul' to become a soldier of Hydra Force. The early soldiers had developed the scattered army into organized five big armies. It's weird to have many military in a tribe that resists fighting, but MarbleWings think it's all for their safety, and the soldiers think they are doing the right thing to save their Tribemates. However, some of them retire and find a new job after a battle, due to being a peaceful tribe. Also, their armies are nearly as good as SkyWing armies, but it's more organized and it's not as strong as SkyWings. The other tribes, except TempestWings, don't know that they have five armies; instead, they only know about the Redstone Army, Bluestone Army, and Hydra Force. Since MarbleWings are fit to fight on the ground, there are more armies than Air Forces. There are four armies in the MarbleWing kingdom, and they are Bluestone, Moonstone, Sunstone, and Redstone army. Their names were inspired by twin sisters called Moonstone and Sunstone, who made the armies. Each armies have their own special traits. Also, there is one air Force in the MarbleWing Kingdom; Hydra Force.

The Early Millitary[]

When the tribe didn't have official armies, the soldiers were scattered and unorganized. However, at the time of Queen Pegasus, the scattered soldiers were developed into one giant group. This group is used for fighting until the two sisters called Moonstone and Sunstone came and led them to a way to make the army succeed.

Moonstone Army[]

Moonstone army is named after one of the twin sisters, Moonstone. In the Moonstone Army, they usually train to surprise the enemies. Being agile and secretive is welcome in the Moonstone Army.

Sunstone Army[]

Sunstone army is named after one of the twin sisters, Sunstone. In Sunstone Army, they usually make traps for unwanted dragons. Sunstone Army is for intelligent dragons, and one of them participated with the scientists to make armors.

Redstone Army[]

In Redstone army, they usually train to fight enemies in open. They are used to fight in open areas, so soldiers like Moonstone army can be dangerous to Redstone Army. The name was inspired from 'Red Marble and Double the Stone'.

Bluestone Army[]

In the Bluestone army, they usually train to spy on enemies, heal wounded soldiers, and sabotage the enemy's plan. This army is basically for supporting other armies, but without Bluestone Army, other armies can't win. This army is quite different from other armies. Other armies summon the soldiers at this army, so the fortress is almost empty, except a few soldiers who are guarding the fortress. Many dragonets, who want to be soldiers, like this army, but not as much as other armies. The name of Bluestone Army is inspired from 'Icy Water'.

Hydra Force[]

Dragons who want to go to Hydra Force must fly well and do trials before they enter the Hydra force. They do two trials before joining Hydra Force, and failed dragons go to armies. No one, except the soldiers, knows how the trials go.

Trial of Strength[]

Trial of Strength is the first trial that every soldier in Hydra Force went to. It's the trial that the MarbleWings take if they want to join the Hydra Force. First, dragons who want to go to Hydra Force go to the northern part of Silverligth beach, and they are assigned to an experienced flier. In this trial, the soldier flies along the Silverlight beach and goes back to the north with the flier. If they fail, they won't go to Hydra Force, and instead, they will go to an army. If they succeed, they will become an apprentice of the Hydra Force. If they finish their apprenticeship, they will take the Trial of the Soul before becoming a full soldier.

Trial of Soul[]

Trial of Soul is the second trial that every soldier in Hydra Force went to before being a full soldier of Hydra Force. You will have to answer five questions that are related to the armies, and then the contestant will do a real task in this trial. Because of that, this trial mostly happened during a battle or a war.

Armors[]

MarbleWing armors are made by intelligent scientists from various cities of the Kingdom of the Marbles, and the armors are made with minerals from the rich ground of the kingdom. Unlike other dragons, these armors have 'Marble Protector'. This is for protecting the marbles. Also, all armors, except Moonstone Army, have a special metal used for covering the claws from injuries.

Sunstone Army[]

Moonstone Army MarbleWing Base

Moonstone Army's armors by Icestar.

Soldiers in Sunstone Army wear black armors, but its color is lighter than Moonstone Army's, and the armor is quite light. Their armors are not really for fighting. The metal at their wing is for protecting their wing bones from breaking.

Moonstone Army[]

Sunstone Army MarbleWing Base

Sunstone Army's armors by IcestartheAnimus.

Soldiers in Moonstone Army wear full-black armors with feathers to camouflage. These feathers are not straight and organized, so it might look like a mess. However, these feathers make them perfectly camouflage in the wild dull mountains and misty forests. Also, this armor is made of crow feathers.

Redstone Army[]

Redstone Army MarbleWing Base

Redstone Army's armors by Icestar.

Soldiers in Redstone Army wear dark red armor with lots of spikes and weapons. These pointed things are used for rolling at the enemy. There are so many spikes on it, so it's often called 'Armor of Death' to elderly dragons. This armor is completely pointed and sparky. Also, this armor has more straps, so it's more hard to wear. Some dragons are curious about how they are not harmed by the armor spikes, but that's since the spikes are curved outside.

Bluestone Army[]

Bluestone Army MarbleWing Base

Bluestone Army's armors by IcestartheAnimus.

They wear dark blue armors, and the color can change slightly. These armors are light and sleek, just like Sunstone Army's. In fact, Bluestone Army and Sunstone Army uses same armor, and only the colors are different. At the left side of the armor, there is a little bottle of herbs. This is used for healing them, but the bottle next to it is stuffed with poisonous herbs from all kingdoms. These are for poisoning their enemies, and the bottle is labeled as DANGER: POISONOUS PLANTS.

Hydra Force[]

Hydra Force MarbleWing base

Hydra Force's armors by Icestar.

Hydra Force's armors are made of mixture of titanium and light metals, so they can not be exhausted during a long battle. Hydra Force's armor color is basically gray, but it's lighter than Sunstone Army's armors.

Weapons[]

MarbleWing armies usually use long, sharp spears for fighting. The end of the spear is made of hard iron from the mountains, and the shaft is made of wood from Iron's Blessing Forest. One average oak tree (Average trees are three meters long in MarbleWing Kingdom) can make five spears, so all soldiers have their own spear. Apart from spears, they also have giant marbles to throw toward the enemy. The marble is quite rocky and pointed, so it can damage many soldiers. Some of the soldiers like to smash their enemies with their tail crystals. Despite not having a proper air Force, they still have strong armies.

Roles[]

In the MarbleWing military, each soldiers have their own roles at their army. Most of the roles depend on the army where the dragon is in.

Moonstone Army Roles[]

In Moonstone Army, the roles are normally divided to two roles.

Planners

Planners make plans to surprise the enemies. They write many ideas on a scroll, and they vote on the best plan. Some planners are from Sunstone Army. After they vote on the plan, they send the plan to Chasers.

Chasers

Chasers do the plans made by Planners. They are agile and fast, and these traits can make the enemy distracted. When the enemy is distracted, other soldiers chase the enemy/take them to the fortress prison.

Sunstone Army Roles[]

In Sunstone Army, they usually make traps, so the roles are divided into three. These roles are basically the same as Moonstone Army's, but Sunstone Army's are more complicated.

Trap Planners

Trap planners, often called Planners, make the plan and send it to the Developers to develop the first idea. The Planners take half or one days to make a good plan. They vote when there are many good ones.

Developers

Developers develop the plans that Planners make. They think about the materials they will use, the time they will spend to make a trap, and more things that are important about the trap.

Trapmakers

Trapmakers make the trap from what the Developers have sent. They make the trap from natural things such as vines and leaves to match the environment.

Watchers

Watchers watch the trap until the enemy become trapped in the trap they made. When the enemy got caught by the trap, they send it to the prison or make them tell the plan of theirs.

Redstone Army Roles[]

In the Redstone Army, soldiers don't separate their roles. They only do one job that they love: Fighting in open areas. However, they need commitments from other armies such as healing from Bluestone army, traps for enemies from Sunstone Army, and reports from Moonstone Army.

Bluestone Army Roles[]

In Bluestone Army, their roles are vary. There are four roles in Bluestone Army, and commanders might make an unofficial job.

Advanced Spies

Advanced spies are more trained than normal spies. These dragons are perfect at hiding as much as Moonstone Army soldiers, and they are usually intelligent.

Wound Healers

Wound healers aren't official healers: They're only trained to heal war wounds, so they might not know what an official healer knows. However, they are useful, so the armies summon them when they have many wounded soldiers.

Sabotaging Planners

Sabotaging planners sound like a role in Moonstone Army, but they are definitely not. Sabotaging planners wreck enemy armies’ plans, and they sometimes bring their plans to the army.

Plan Liars

Plan liars are the most unique job in the MarbleWing society, and the amount of them in the Bluestone Army are extremely low, due to being the most dangerous job. They go to the enemy's stronghold and tell them that they're traitors and a fake plan they made in their mind. However, the enemies may not believe this, so they should take a risk.

General Army Roles[]

These roles are in all MarbleWing armies, including the Hydra Force.

Generals

Generals command, plan, encourage the army, and lead the army for the kingdom. This job needs responsibility, and that makes the army strong. There are three to five generals in an army, and that's because of many accidents that they encountered. When the general of one army becomes tyrannical, other generals can do that general's work.

Spies

Spies spy on their enemies and report to their commander. This job is risky, but spies don't work unless there is a big war/battle. Many spies have a common trait: Stealth.

Messengers

Messengers report their own army's situation. When an army is attacked by a large number of enemies, other armies send some of their soldiers to help. If they can't fly, they run in the mountains, since the tribe is fit to be in the rocky areas. This role makes the MarbleWing armies strong and connected.

Commanders

Commanders are not respected as generals, but they are second-in-command in their army. They command their army when their generals have a very urgent situation. They can also report what they heard from the army's spies to the general. Commanders have to be respectful, wise, intelligent, and definitely not power-hungry.

Apprentices

Apprentices are MarbleWings who are new to the army. They train for almost ten months by an experienced soldier, and when they finish a task made by their mentors, they become a full soldier of their army.

Hydra Force Roles[]

In the Hydra Force, there is only one role, but it's important like in the Redstone Army. They fight like a lion when there's an emergency, and are as loyal as other armies.

fliers

fliers 'fly' during the battle, unlike other armies. They do normal Redstone Army jobs, but the jobs are acted in the air. These dragons are educated to an experienced mentor.

Guards[]

Guards are one of the military members. They protect royalties from assassination, poison, and other many harmful things. These dragons serve as high-ranked dragons, but only a few dragons want to become guards.

Careers[]

There are eleven non-royalty-related jobs in MarbleWing society. MarbleWings with non-royalty-related jobs are free to make except generals.

Generals[]

Generals are important in wars, and many of them are close to the royal family. The general has to be loyal and brave to the general's tribe, and they should be mentored by a high-ranked mentor. The generals are well-trained because of these strict laws. In the military, there could be up to five generals. Generals and soldiers wear special armor made by intelligent scientists. Some generals with knowledge taught the scientists and Sunstone Army soldiers about how armors work when they were making armor. Dragons put the prefix 'general-' before saying the general's name. This isn't a proper law of MarbleWings, but General Starspin, who was born in 4,002 AS, forced the MarbleWings to say 'General' before saying his name. He was very ambitious and hungry for power, but this tradition has not stopped.

Healers[]

Healers are common in the MarbleWings, and they heal wounded guards and soldiers. They become 'royal healers' when they finish a kind of test. Royal healers heals royalties and they are respected by other dragons. Many royal healers are older than common healers.

Traders[]

Traders trade many things from the mountains to other tribes, but they don't trade their things to SeaWings, and they trade secretly to SandWings. They usually trade things to RainWings and IceWings, and they give many things to the other traders, too. MarbleWing traders don't have enemies except for SeaWings and thieves.

MarbleWing Military Base

Guard base by Icestar

Guards/Soldiers[]

Soldiers are common like in SkyWing Kingdom, and they think those jobs are important. Guards guard royalties, and soldiers go to wars and battles. Also, guards are rare, so royalties feel grateful to them. Their jobs look important and fascinating, so they are respected by some dragons. However, their ranks are lower than the general, and they have to obey the general's order if they are soldiers.

Mentors[]

Mentors are very important. They mostly teach young dragonets (students). Mentors with experience train future-generals to make them become generals. Most of the mentors are not frail and undetermined since they need to teach dragonets strongly and firmly.

Students[]

Students are taught by a mentor in Wildfire Academy. They can choose one more additional subject to prepare for their job in the future. They can study additional subjects if they want to.

Scientists[]

MarbleWing scientists study nature and they make better ways for the MarbleWings. All of the smart things are made by scientists, and this job is loved by dragonets. However, scientists do have dangerous experiences, so half of the dragonets go the other way. They also do creepy things to study dragons, so it's not a popular job, but they are all intelligent.

Stonepullers[]

Stonepullers produce marbles from Double Marble Mountain and make buildings with marble stones, and are extremely similar with stonecutters and construction workers. They are not that respected by other dragons than other jobs, but what they do are highly respected by others. Without marble stones, MarbleWings might not be able to survive, so MarbleWings sometimes remind the tribe about the noble workers.  

Artists[]

Artists make arts for rich MarbleWings, and often for themselves. They should finish 'Art of Blaze' course to become a proper artist. Proper artists can sell their arts to other dragons and make some chipsells. Artists are rich, and many dragons want to buy their arts. Some artists paint buildings and sculptures when Stonepullers finished making the structure. Since they get their supplies mostly from them, most artists have positive relationships with Stonepullers.

Historians[]

Historians search the trails of ancient MarbleWings and study them. If they find an unknown object, they study it with other historians. They have to be smart, agile, and all-knowing to become a historian. Historians think they are doing important jobs, and they wrote some books about history. In 5,004, General Europa made some pictures for important books like Phoenicis's Noble Quest.

Rulekeepers[]

Rulekeepers are MarbleWing versions of a police officer or a law-keeper. They sometimes patrol around the city to look for dangers, and the residents report to a nearby Rulekeeper. Each Stonehouses has a special room for Rulekeepers. Rulekeepers have to be fair and shouldn't feel sympathy for the outlaws, so only a few MarbleWings become a Rulekeeper.

Entertainers[]

MarbleWing entertainers do various kinds of tricks, and they go to shows at Arena of Entertainment once a week or when there's a special event. They do magic tricks, dances, roleplays, and sings. Lots of entertainers are very humorous, funny, and very kind. Sometimes, they make mistakes, and many dragons don't like it, but they never show that feeling since they don't want the entertainers to be depressed.

Dragonet Carers[]

Dragonet carers take care of dragonets when the dragonet's parents are absent. That could be a hard job, but most of them like doing this job. However, the customer has to pay the amount of chipsells, and some of them get a lot of chipsells. Dragons can reserve them in the Wildfire Academy's second floor.

Significant members[]

Queens/Kings[]

  • Queen Phoenicis (Historical)
  • Queen Jupiter (Historical)
  • Queen Thebe (Historical)
  • King Snowteeth (Formerly)
  • King Celestial (Current)
  • Queen Garnet (Current)

Princesses and Princes[]

  • Prince Triangulum (Historical)
  • Prince Froststar (Historical)
  • Prince Hydra (Historical)
  • Prince Frozenstar (Current)
  • Princess Phoenicis (Current)
  • Type here

Council Members[]

Generals[]

  • General Europa (belongs to Icestar)
  • Type here

Soldiers (Hydra Force)[]

  • Type here

Soldiers (Moonstone Army)[]

  • Type here

Soldiers (Sunstone Army)[]

  • Type here

Soldiers (Redstone Army)[]

  • Type here

Soldiers (Bluestone Army)[]

  • Type here

Royal Healers[]

Tribal Relationships[]

Note[]

Please write other fanon tribe's opinions about MarbleWings in comment/message wall of Icestar.

NightWings: MarbleWings are very kind to the NightWings. MarbleWings think they are somehow related to the NightWings, so they try to be friendly to the NightWings. However, NightWings don't know this, so they are just neutral to the MarbleWings.

RainWings: MarbleWings are not allied with RainWings, but the RainWings are kind to the MarbleWings, too. They trade many things from their kingdom such as blowgun darts and mangrove trees from RainWings, and the MarbleWings give RainWings golds, accessories, vegetables, and various kinds of herbs. Despite not being allied with them, there are many RainWing hybrids in the MarbleWing kingdom, and they are served like other pure MarbleWings.

SandWings: MarbleWings don't like these sand-breathers, and the MarbleWings are very hostile to them. However, many SandWings try to become friends with MarbleWings, and only a few of them succeed. That's why there are only a few SandWing hybrids in the MarbleWing kingdom, and those hybrids are known as 'traitors' in the MarbleWings.

SkyWings: In the past, SkyWings and MarbleWings were extremely hostile to each other. However, in present time, MarbleWings are generous and kind to the SkyWings, and SkyWings are allied with them.

IceWings: MarbleWings are neutral to IceWings, and there are some IceWing hybrids in the MarbleWing kingdom. Since MarbleWings are not interested in the IceWing business, they are not enemies or allies. After Snowteeth's betrayal, MarbleWings and IceWings became hostile, but these days, they just forget the event except Queen Garnet.

MudWings: MarbleWings are not interested in MudWings, but traders trade few things with them, and some MudWing troops live in several Stonehouses. MudWings are trying to be allied with them.

SeaWings: MarbleWings are hostile to SeaWings, and SeaWings hate MarbleWings too. After they had the Aquamarine War, they are more hostile than ever.

HiveWings, LeafWings, and SilkWings: Before the tribes of the lost continent came to Pyrrhia, MarbleWings wondered about them and thought they were mystic tribe like DriftWings, but when they really met the tribe, they were terrified that they would hurt them, so the MarbleWings flew away, and Queen Garnet commanded to look out for unusual-looking dragons. Only a few MarbleWings interacted with the Pantalan tribes.

AviWings: MarbleWings are extremely hostile to these dragons, but they do not want any fight either. AviWings think they are cowards, so they tried to invade the MarbleWing territories. However, they never succeeded.

CentiWings: Despite their encounter with the Pantalan tribes, only a few members know about this flightless tribe. Most MarbleWings don't even know they exist in Pantala, and only a few believe they exist even when they hear about their existence.

DeathWings: DeathWings are neither hostile or friendly to the MarbleWings. However, they keep their vigilance to them, and MarbleWings do the same thing.

DriftWings: Despite DriftWings being near MarbleWing territory, MarbleWings don't exactly know about this tribe, so the MarbleWing dragonets think they are only in myths and legends.

LightWings: LightWings are neutral to MarbleWings, and MarbleWings feel like that too. Since they both don't like fighting, they try to avoid any fighting between them.

TempestWings: TempestWings are the tribe which taught them about the armors, and the MarbleWings are grateful to them. They think they would have been extinct without these dragons. TempestWings, on the other hand, are very kind and generous to MarbleWings too.

Trivias[]

  • The blazers give their dragonets a pet python when they got their final marble.
  • MarbleWings love golds and newest scrolls.
  • MarbleWings love to decorate many things such as their Stonehouses.
  • Many MarbleWing royalties used name 'Phoenicis' after Queen Phoenicis (2,094~) died.
  • MarbleWings made spears with heavy marble stones until there was the SkyWing invasion or what MarbleWings call 'Destruction of the Devils'.
  • MarbleWings grow herbs in their Stonehouse if they cannot buy one in Lunar Clearing.

MarbleWing bases[]

You could use them freely, but make sure to credit the basemaker.

Official Base[]

Community Base[]

Ask in Icestar's message wall before adding your base into Community Base. However, making one is free.

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